ZenkoZenko
Zenko · On-Chain Creature CollectorWeekly Report
Week One · Launch Recap

Zenko
Week One

Seven days ago, Zenko went live on Solana. What happened next was down to you — the trainers, breeders, raiders and traders who filled the town. Here is our first week, in numbers.

The week
29 Jun – 5 Jul 2026 (7 days)
Published
5 July 2026
Where
play.zolana.gg · Solana mainnet
Numbers
Real, live, straight from the game
3,871
Trainers joined
952
Online at once (peak)
1.56M
Dungeon runs
$14.1K
Earned by players

The short version

In one week, Zenko grew from a launch into a real community. Trainers hatched a quarter-million eggs, ran over a million and a half dungeons, bred rare hybrids, and traded on a player-run marketplace that paid out real value to real players. The treasury is healthy and set aside for buyback-and-burn, and the servers held rock-steady through the busiest days. Every number here is read straight from the live game. Thank you for making Week One what it was.

At a glance — the headline numbers of Week One
HighlightValueWhat it means
Trainers joined3,871new players in 7 days
Online together (peak)9524 Jul — a packed town
Items traded by players11,581~1,654 every day
Earned by sellers$14.1Kreal value, paid on-chain
Dungeon runs completed1.56Mthe heart of the game
A thank-you to the Zenko communityPage 1 of 7
Zenko · Week One Report1 · A Growing Community
1

A Growing Community

3,871 trainers created a player in the first week — an average of 553 new faces every day, with word-of-mouth momentum building to back-to-back thousand-player days over the July 2–4 weekend.

Table 1 — Who joined, and how far they've come
MetricValueDetail
Trainers joined3,871new players in the week
Average new trainers / day553peak of 1,052 on 2 Jul
Trainers who traded2,0061,642 buyers · 854 sellers
Just starting out (Lv 1–7)2,699 · 70%early adventure
Finding their stride (Lv 8–14)775 · 20%mid-game
Seasoned trainers (Lv 15–29)344 · 9%deep in the world
Week-one veterans (Lv 30+)51 · 1%chasing end-game already
29 Jun · 2021 Jul · 8523 Jul · 2,9405 Jul · 3,871
Figure 1 — Total trainers, climbing every single day of the week.
202
29 Jun
144
30 Jun
506
1 Jul
1,052
2 Jul
1,036
3 Jul
913
4 Jul
18
5 Jul*
Figure 2 — New trainers per day. The 2–4 July weekend brought three straight 900+ days. *5 Jul is a partial day.
Everyone who picked up a starter this weekPage 2 of 7
Zenko · Week One Report2 · A Town That's Alive
2

A Town That's Alive

The shared world filled up fast. Peak simultaneous players climbed every day to a high of 952 on 4 July — hundreds of trainers wandering the same town, raiding, trading and hanging out at the same time.

Table 2 — Time spent together in the world
MetricValueDetail
Most players online at once952all-time peak · 4 Jul
Typical players online246average across the week
Player-hours in the world9,361+and that's a floor
Busiest single day4 Julpeak players and peak trades
Uptime through the rush99.99%steady on the biggest days
97
1 Jul
268
2 Jul
662
3 Jul
952
4 Jul
713
5 Jul*
Figure 3 — Most players online at the same time, each day (world tracking began 1 Jul).
Rock-steady launchLaunch weeks are where servers usually wobble — Zenko didn't. Across 4.49 million connections over the week, only 285 hit a hiccup: a 99.994% success rate, right through the busiest 3.4-million-connection day. The world stayed open, and the town stayed full.
Source: live world presencePage 3 of 7
Zenko · Week One Report3 · You Earned It
3

You Earned It — The Player Marketplace

Zenko's marketplace is player-to-player and non-custodial: buyers pay the live $ZOLANA value, and it settles atomically on-chain — 95% straight to the seller, 5% to the treasury. This week, that meant real value flowing between real players.

Table 3 — A week of trading
MetricValueDetail
Items sold11,581completed player sales
Items sold / day (avg)1,654peak of 5,307 on 4 Jul
Total value traded$30.3KUSD-priced, on-chain
Paid out to sellers$14.1K95% of every $ZOLANA sale
Trainers who traded2,0061,642 buying · 854 selling
Listings posted43,946a lively, active market
78
29
162
30
644
1
1827
2
3353
3
5307
4
208
5
Figure 4 — Items sold per day (Jun 29 – Jul 5).
Creatures
5,122
Gold
2,049
Eggs
1,784
Relics
1,080
Gems
899
Materials
461
Cosmetics
184
Figure 5 — What players traded, by category. Creatures led the market.
Real ownershipBecause trades settle on-chain and 95% goes straight to the seller, the creatures and items you earn are genuinely yours — to keep, to grow, or to trade for real value. That's the promise Zenko launched on, and Week One proves it works at scale.
Source: player marketplacePage 4 of 7
Zenko · Week One Report4 · The World in Numbers
4

The World in Numbers

Everything you did this week, counted up. Dungeon running is the beating heart of Zenko — and it beat over a million and a half times.

Table 4 — A week of adventuring
What you didCountAnd also…Count
Dungeon runs completed1,555,027Companions in the world117,213
Eggs hatched239,368Eggs waiting to hatch250,106
Eggs incubated242,579Relics discovered75,837
Creatures evolved88,214Combat relics crafted18,231
Breeding attempts40,042Gacha capsules opened4,132
— hatched a hybrid77.2%Eggs bought & sold145,194
The engine of the gameAt 1.56 million completed runs, trainers finished a dungeon roughly every 0.4 seconds all week — about 6.5× the next-biggest activity. It's how you raise your team, earn Gold, and find the loot that fills the marketplace. The whole world spins around it.
Table 5 — The chase for rares
MilestoneValueDetail
Breeding success rate77.2%most pairings hatched a hybrid
Creatures evolved to new stages88,214teams growing stronger
Relics found & forged94,06875,837 found + 18,231 crafted
Unique companions collected117,213and counting
Source: live game activityPage 5 of 7
Zenko · Week One Report5 · A Healthy Economy
5

A Healthy Economy & Token

A game economy lives or dies on balance — enough rewards to feel great, enough sinks to keep them meaningful. Week One's numbers say Zenko's economy is in good shape, and the $ZOLANA treasury is set aside to give back to holders.

Table 6 — Gold flows in and out
MetricValueDetail
Gold earned by players (faucet)7.15Brewards from play
Gold spent back into the game5.83Ban 81.5% sink ratio
BalanceHealthymost Gold recirculates
Earned (in)
7.15B
Spent (out)
5.83B
Figure 6 — For every 100 Gold earned, ~82 was spent back into the game. That high sink ratio is exactly what keeps a currency feeling valuable.
Table 7 — $ZOLANA treasury & the token
MetricValueDetail
$ZOLANA settled on-chain101.7Mtotal moved through the game
Paid peer-to-peer to sellers~81.5Mvalue into players' hands
Collected by the treasury20.3Mfees + in-game sinks
Treasury's purposeBuyback & burnvalue returned to holders
Where the value goesMost of the $ZOLANA that moves through Zenko — around 81.5M — is players paying players. The treasury keeps only the marketplace fee and in-game sinks (~20.3M), and that treasury is earmarked for buyback-and-burn: value flows back to the $ZOLANA community over time. You can watch the treasury balance live on the home page.
Source: on-chain settlement · game economyPage 6 of 7
Zenko · Week One ReportThank You
Week One · Done
Thank you, trainers.

None of these numbers are ours — they're yours. Every hatch, every raid, every trade and every late-night run in a packed town is what turned a launch into a living world. We're only one week in, and this is already the community we hoped Zenko would find.

We read your reports, we fix what breaks, and we're building the next chapter with you. Here's a peek at what's coming.

More to chase

New creatures, rarer breeding outcomes, and fresh relics to hunt and forge.

Bigger events

Following the Witch Trial, more limited-time events with real rewards and leaderboards.

Deeper town

More to do together — social features, competitive ladders, and a home island that keeps growing.

Come play, come say hi, and help shape what Week Two looks like.

Every figure in this report is read directly from Zenko's live game and Solana mainnet over 29 Jun – 5 Jul 2026 (5 Jul is a partial day). Player-hours count time spent in the shared world only, so the true figure is higher. $ZOLANA amounts are shown as tokens; dollar figures use price at the time of each sale. A live game keeps changing after any snapshot — see you in-game for Week Two.

Zenko · Week One Report · zolana.ggPage 7 of 7